I’m not proud of this, but some of our original design concepts for Crowdmap didn’t include maps. Crazy, right? Sure, there were pathways to view a map as, you know, a map. But it wasn’t the first thing you saw.
Thankfully, we fixed that well before launch. But I’ve refused to bury that memory because, within that mistake, was a key insight: On Crowdmap, maps are everything. And we’re doubling down on that insight in our upcoming improvements to Crowdmap.com.
On the website today, all of the content for a map rests on top of an interactive web map. But that map isn’t even interactive until you select “Expand map.” It’s secondary. Maps aren’t everything.
We’ve worked hard to fix that over the past six months, taking a very aggressive approach to making maps the focus of your experience -- so aggressive that, when visiting a map, there’s nothing else in your browser window.
The presentation of your maps starts with a full-screen interactive web map, with three items layered over it:
- The name and description of their map.
- A small timeline that displays the rich content associated with each map marker.
- A button to ‘add a post’ to the map.
- Home: A summary of activity on maps you own, collaborate on or follow.
- Search: Find maps, posts or people anywhere on Crowdmap.
- Map settings: An editable summary of the settings for the map you’re currently visiting.
- Map collaborators: An editable summary of the people collaborating on the map you’re currently visiting.
- Account settings: An editable summary of the settings for your personal Crowdmap account.
- People don’t know what to do with or make of the information as it’s displayed today on a map.
- Maps aren’t portable.
- It’s difficult to assemble a team around the building of a map.